Initialize engine version: 5.5.0f3 (38b4efef76f0) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [igdumdim32.dll 10.18.14.4264] Renderer: Intel(R) HD Graphics 4600 Vendor: Intel VRAM: 1008 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\JsonFx.dll (this message is harmless) Loading D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\JsonFx.dll into Unity Child Domain - Completed reload, in 0.221 seconds Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3000x1920 at 0,-378 Initialized touch support. UnloadTime: 1.682875 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) WARNING: BC6H/BC7 texture format is not supported, decompressing texture UnloadTime: 1.680315 ms Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 5401. Total: 1.409275 ms (FindLiveObjects: 0.124479 ms CreateObjectMapping: 0.255999 ms MarkObjects: 0.845437 ms DeleteObjects: 0.183039 ms) Setting up 1 worker threads for Enlighten. Thread -> id: 3f0 -> priority: 1 Strike Name !AirAttackForwardStrike current AirAttackNormalAnticipation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Strike Name !AirAttackForwardStrike current AirAttackNormalAnticipation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: Shader Unsupported: 'Hidden/Glow Downsample Smooth' - Pass '' has no vertex shader UnloadTime: 2.233593 ms Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 6344. Total: 2.169593 ms (FindLiveObjects: 0.124479 ms CreateObjectMapping: 0.206399 ms MarkObjects: 1.290236 ms DeleteObjects: 0.548478 ms) Platform assembly: D:\Documents Storage\Unity Builds\Yojimbrawl\Yojimbrawl_Data\Managed\Boo.Lang.dll (this message is harmless)