// //Good-Feel Library parameter file. // drawenv { str glare = "BOSS_MAP005_DOSSUN_MASTER_000" str color_correction = "" str fxaa = "" str dof = "BOSS_MAP005_DOSSUN_MASTER_000" str light = "boss_map005_000" str shadowmap = "boss_map005_000" str fog = "boss_map005_000" }