// //Good-Feel Library parameter file. // drawenv # { str glare = "MAP033_ICE_BREATH_MASTER_000" # str shadowmap = "map033_002" # str color_correction = "map033_000" # str dof = "MAP033_ICE_BREATH_MASTER_000" # str light = "map033_000" # str fog = "map033_000" # str fxaa = "" # }