// //Good-Feel Library parameter file. // light # { directionLight # directionalLight1 { str nodeName = "directionalLight1" # str sceneFile = "D:/work/pj023/design/stage/map003/scenes/m003_af_140812_00.mb" # dir # { f32 x = -0.312550 # f32 y = -0.786742 # f32 z = -0.532306 # } shadowDir # { f32 x = -0.211921 # f32 y = -0.410236 # f32 z = -0.887015 # } color # { f32 r = 1.000000 [0.010000, 0.000000, 1.000000] # f32 g = 1.000000 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } }