// //Good-Feel Library parameter file. // light # { directionLight # IN_main_lighet2 { str nodeName = "IN_main_lighet2" # str sceneFile = "D:/work/pj023/design/stage/map077/scenes/test.ma" # dir # { f32 x = 0.4 # f32 y = -0.6 # f32 z = 0.7 # } shadowDir # { f32 x = 0.22 # f32 y = -0.26 # f32 z = 0.94 # } color # { f32 r = 1.000000 [0.010000, 0.000000, 1.000000] # f32 g = 1.000000 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } }