// //Good-Feel Library parameter file. // light # { directionLight # { dir # { f32 x = -0.130000 # f32 y = -0.900000 # f32 z = -0.390000 # } color # { f32 r = 1.000000 [0.010000, 0.000000, 1.000000] # f32 g = 1.000000 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } pointLight1 # { f32 fallOff = 0.100000 # pos # { f32 x = 4.111666 # f32 y = 7.228519 # f32 z = -14.763282 # } color # { f32 r = 0.141176 [0.010000, 0.000000, 1.000000] # f32 g = 0.949020 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } pointLight2 # { f32 fallOff = 0.100000 # pos # { f32 x = 26.358358 # f32 y = 6.725249 # f32 z = -12.525958 # } color # { f32 r = 0.831373 [0.010000, 0.000000, 1.000000] # f32 g = 0.168627 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } pointLight3 # { f32 fallOff = 0.100000 # pos # { f32 x = 44.423389 # f32 y = 7.967113 # f32 z = -16.274336 # } color # { f32 r = 0.729412 [0.010000, 0.000000, 1.000000] # f32 g = 0.631373 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } }