// // create by YS_StageLightParam // // sceneFile: D:/work/pj023/design/env/mdl/ENV500/scenes/ENV500_0927_02.mb // light # { directionLight # directionalLight1 { str nodeName = "directionalLight1" str sceneFile = "D:/work/pj023/design/env/mdl/ENV500/scenes/ENV500_0927_02.mb" dir { f32 x = -0.000000 f32 y = -1.000000 f32 z = -0.000000 } shadowDir { f32 x = -0.000000 f32 y = -1.000000 f32 z = -0.000000 } color { f32 r = 1.000000 [0.010000, 0.000000, 1.000000] # f32 g = 1.000000 [0.010000, 0.000000, 1.000000] # f32 b = 1.000000 [0.010000, 0.000000, 1.000000] # } } }