// //Good-Feel Library parameter file. // createAddSize # { map008 #1-1 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map017 #1-2 { f32 MIN_X = -2.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map012 #1-3 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map022 #1-4 { f32 MIN_X = -3.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map016 #1-5 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map020 #1-6 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map018 #1-7 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -12.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map023 #1-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map024 #2-1 { f32 MIN_X = -8.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map035 #2-2 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map040 #2-3 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map030 #2-4 { f32 MIN_X = -10.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map065 #2-5 { f32 MIN_X = -3.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map028 #2-6 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map025 #2-7 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map031 #2-8 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map060 #2-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map032 #3-1 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map009 #3-2 { f32 MIN_X = -3.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -4.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map013 #3-3 { f32 MIN_X = -4.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -4.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map036 #3-4 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -3.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 5.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map034 #3-5 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map019 #3-6 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -2.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map014 #3-7 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map037 #3-8 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map061 #3-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map015 #4-1 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map078 #4-2 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map044 #4-3 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map042 #4-4 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map010 #4-5 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map003 #4-6 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map077 #4-7 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map079 #4-8 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map062 #4-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map075 #5-1 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map033 #5-2 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map029 #5-3 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map050 #5-4 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map039 #5-5 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map011 #5-6 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map021 #5-7 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map043 #5-8 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map047 #5-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map045 #6-1 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map006 #6-2 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map046 #6-3 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map057 #6-4 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map076 #6-5 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map038 #6-6 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 10.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map002 #6-7 { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map058 #6-8 { f32 MIN_X = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map080 #6-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } map064 #0-h { f32 MIN_X = 0.000000 [0.100000, -1000.000000, 0.000000] # f32 MIN_Y = -5.000000 [0.100000, -1000.000000, 0.000000] # f32 MAX_X = 0.000000 [0.100000, 0.000000] # f32 MAX_Y = 0.000000 [0.100000, 0.000000] # } }